132 research outputs found

    Embedded noninteractive continuous bot detection

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    Multiplayer online computer games are quickly growing in popularity, with millions of players logging in every day. While most play in accordance with the rules set up by the game designers, some choose to utilize artificially intelligent assistant programs, a.k.a. bots, to gain an unfair advantage over other players. In this article we demonstrate how an embedded noninteractive test can be used to prevent automatic artificially intelligent players from illegally participating in online game-play. Our solution has numerous advantages over traditional tests, such as its nonobtrusive nature, continuous verification, and simple noninteractive and outsourcing-proof design. © 2008 ACM

    Multi-experts for touching digit string recognition

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    84.6 % of touching digit strings have only two digits touching, 12.3 % have three digits touching, and 3.1% have more than three digits touching. We present a multiexperts approach to recognize touching digit pairs (TDP) and touching digit triples (TDT). We combine holistic and traditional segmentation methods. 25,686 TDP training samples and 2778 TDP testing samples collected from USPS mail are used in our experiment. Holistic method outperforms the traditional segmentation based methods. The multi-experts combination has the best performance, a correct rate of 91.1 % on TDP. 1
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